Once we arrive to the castle basement, speak with Bence Duncan.
At this point we, perhaps, think we are finally heading for a showdown with Caelar and what is left of her crusade. Hephernaan has, of course, had ulterior motives all along as we have known he answers to an unseen master. He uses his magic to ensnare our party and in doing so also snares Caelar and her troops.
Once we are rendered helpless, CHARNAME is struck by Hephernaan and with our blood he opens a portal to The Nine Hells. Bence Duncan has little choice but to seal our party in the ritual chamber to prevent a legion of devils from storming into The Prime.
Headlong into the burning depths of hell we go…