Underground River

Underground River POI

(Editor’s note: The Stone Dowser must be worn as a necklace to properly guide us to the Barrel of Bwoosh! drop site.)

Moving Crates – I have to move the sacks of grain into an empty crate near the river.

  • Move the grain to the crates to the west by the river back
  • Ladle wants us to move the grain back now…(12000 xp).

Gurgle and Floss – I must defeat the sahuagin to pass through this cave.

  • Avoid fighting and offer to tell them a story.
    • Tell them the complete story of the Bhaalspawn & don’t threaten them at the end (Wand of Water Elemental Summoning).
      • Tell the abridged story (1000 xp).
    • Tell them the unfinished story of Caelar Argent (1000 xp).
  • Trick them into leaving, the crusader patrollers will kill them.
  • Intimidate them (5000 xp).
  • Kill them!
    • Gurgle (2000 xp)
    • Floss (2000 xp).

Ladle will not be impressed as now they are free to return to work, move crates about mindlessly.

Zaviak’s Vision Quest- We can pull Vidyadhar, a rakshasa, into our plane. He lectures us on pulling powerful beings from their plane.

  • Solve his riddle (Modron Heart).
    • Edwin & Dynaheir were able to solve it for us. It’s a reeeeally simple riddle…
    • Fail to solve the riddle & Vidyadhar turns hostile.
  • Attack him! (5000 xp, Modron Heart).
    • If you can find a way to kill him before he escapes…(Scroll of Protection From Magic, Scimitar +3).

Bellowgulp & The Concoctor – Bellowgulp Bluefingers has potions we can buy.

The Dungeon Slug – Once we have freed Slug in The Warrens, a hidden ogre cache located just behind Bellowgulp and The Concoctor is available to loot (The Hydra +2, Potion of Cloud Giant Strength, Potion of Clarity, Potion of Invisibility). Check back in with Slug and  Murs at the ogre camp outside.

Drow Runaways – Shapur wants us to find two adolescent drow. There are some interesting dialogs should you have Viconia and/or Baeloth with you. The young drow are in the south-west part of the cavern.

  • Kill the drow search party!!!
    • Shapur (4000 xp, Storm Pike +2, Bracers of Binding, Sling +1, Bullet of Ice x20)
    • Drow Blademaster (3000 xp)
    • Drow War Mage (3000 xp)
    • Drow War Scout (1400 xp)
    • Large Drider (3000 xp)
    • Smaller Drider (1400 xp)
  • Kill Therli’s crusaders

Return to Shapur once we’ve found the runaways.

  • Kill the runaways!!!
    • Kaelet (650 xp)
    • Umar (450 xp)
  • Send Kaelet & Umar on their way or ask them for a reward for saving them; they bugger off.
  • Convince Kaelet and Umar to return (6000 xp, Bracers of Binding, and Shapur summons a Hooked Horror, 175 xp).
  • Take their house insignias back to Shapur (House Ryrrl Insignia, House Catanzaro Insignia).
    • Tell Shapur we let them go (6000 xp, drow party turns hostile).
  • Tell Shapur they were killed, she doesn’t believe us (6000 xp, drow party turns hostile).
  • Tell Shapur we killed them (6000 xp, drow party turns hostile).

Once we’ve dealt with the drow search party Therli gives us the Cloak of the Gargoyle.

Slime Sickness – I should seek out someone who understands the ecology of this place.

  • Speak with the Dark Druid Ferrusk
    • If we’re willing to pay for a cure (-2000 gold) plus he will want the Myconid Bloom-Sac. 
    • The other options save us the gold, but we still give up the Myconid Bloom-Sac for the cure (Slime Sickness Curative). 
  • Returned to the poisoned crusaders
    • Give them the potion (6000 xp, Seal of Caelar). One of the poisoned crusaders turns into a mustard jelly (2000 xp).
      • Tell Ladle we helped cure the crusaders
        • Glad to be of service OR anything else fallen off the truck? (Potion of Stone Giant Strength, Potion of Speed, Potion of Absorption).
        • Not enough. (Potion of Stone Giant Strength, Potion of Absorption).
    • Refuse to give them the potion and they all turn into slimes (2000 xp each).

Dark Druid Circle – Ferrusk has warned us from a cavern. He seems to be the religious leader of this region and only allows certain people to pass.

The Good Druids – Return to Jamven and Chorster once we’ve destroyed the dark druid circle (12000 xp, +1 ReputationThe Root of the Problem +1, +3 vs. unnatural). Or Agree to kill the good druids for Ferrusk (Misc. potions).

The Hooded Man – He shows up again near the river bank by the Underground Cavern Wyrms speaking Hooded Man stuff that doesn’t really do much to inform or move along the plot. He does elude to Hephernaan as someone we should investigate further…

Strunk’s Elementals – I need to decide whether I want to kill Strunk or his elementals. Several options end up with the mage ‘testing’ his elementals on us. Dealing with Strunk will weaken the crusade.

The Lost (Ettin Ghost) – His club can now be looted from the Ettin Ghost Cave (Ettin Club +1).

Barrel of Bwoosh! – With the barrel in our possession, there is a spot just south of where we ran into the Ettin Ghost we can click on (4000 quest xp).

Assessing the Warrens – Turin Brassbreaker is entering a world of pain if we’re not allowed to pass.

  • Tell them who we really are (Do I really need to explain what happens next?).
  • Show them the Seal of Caelar, and we can pass.
    • If she doesn’t allow us to pass, even with the seal, we need to create a distraction or you know…kill them…
      • Talk with Anji, Bardyla, and Spensse. They will tell us a story about a mercenary named Phaerus, who dropped a Potion of Fire Breath into the campfire and cause quite the ruckus. Now if we can only find on of those potions…check in one of the crates near Ladle.
        • Go on…you know you want to throw it in the fire (6000 xp).
  • Kill Turin (975 xp, minor enchanted loot and arrows) & her guards (420 xp each).

When we come back from the Dragonspear Castle Basement, it will be clear to the crusaders we are not one of them.

Ghost Dragon Guardian – Halatathlaer guards the entrance to Kanaglym.

  • If we’ve been to the Underground Cavern Wyrms area and have the Journal of Ithtaerus, she will inquire to her hatchlings fate.
    • We can tell her we killed them out of mercy and she will indicate that she will help us if we can free her essence.
    • We can tell her they lost their miserable lives for attacking us and she will spit curses at us.
  • Walk past the ghost dragon, she is unwilling to attack and indicates she is compelled to obey a master so long as he controls her essence.
  • Defeat Halatathlaer (10500 xp).

After returning from the Warrens, all hell eventually breaks loose and we must fight our way out of the cavern.

  • Ladle (650 xp).

Chapter Ten Intro



4 thoughts on “Underground River

  1. Namarie

    You can also pick the dark Druid’s pocket for the cure.

    Also my Charname managed to convince the crow search party that the young dries were killed by an ankheg (19 charisma with Nymph cloak, although I believe 17 charisma works too). You get 6000XP for doing this, as well as the Halberd +2

    Liked by 1 person

    1. Very cool! I’ve yet to have a run where I pickpocket EVERYTHING, muwhahaha.

      Regarding the drow search party, I believe I got that option, but didn’t have the charisma to make it believable.

      Thank you for the comment.


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